![]() ![]() It might have been enough to have a couple of hardcoded buttons for things like F12 (which brings up the core menu), but I wanted some freedom and I wanted to be able to type. ![]() ![]() The next part was how would I send the scan codes. Then I wired my arduino directly into the PS/2 port and turned on the neptUNO to test - immediately the menus were moving up and down: this means the entire thing had legs. I used a library called ps2dev to send a clock and data signal for the up and down keyboard scan codes. I've published 38 videos for new developers, designers, UX, UI, product owners and anyone who needs to conquer the command line today.īut do have a read too, it was fun to make :) Demos firstĪfter seeing Ben Eater's video on PS/2 keyboards I knew that the scan codes for a keyboard should be re-creatable with something like an Arduino. ![]()
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